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Old Oct 21, 2007, 01:35 AM // 01:35   #41
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Im most lightly not getting it but i rekon there will be if not at the start. Just like this people will play for this "fun" some people speak of them people will get bored of that and a-net will buff the life span for the expansions by giving us more stuff to grind for ^^. Whether or not they will have effects like some of the titles is the question though.
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Old Oct 21, 2007, 01:39 AM // 01:39   #42
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Quote:
Originally Posted by Darkpower Alchemist
In the case of the Treasure hunter,Seeker of Wisdom,Lucky/Unlucky titles adding to effectiveness of salvage/chest openings-one should take into account that once you hit lvl 2 TH/SoW the lockpicks break less and the salvages survive more often than not.
And gaining ranks in these titles requires ... dun dun dun ... grind!
Quote:
Originally Posted by Darkpower Alchemist
Before the titles, you broke armor and cried.
Before titles, I had 75% chance to retain my armor, while now the default chance is 50%. And gaining 2 ranks won't yet get me back up there were chances once were.
Quote:
Originally Posted by Darkpower Alchemist
You had keys that werent remotely reuseable
Lockpicks confer you economic advantages after ... grind, again! Be it money farming to spend on rings or "golds", or chest farming with costy keys.
Quote:
Originally Posted by Darkpower Alchemist
nothing that seperated you from the average joe shmoe in Lion's Arch standing right next to you.
Now, what if I don't wanna "stand out" by a meaningless word string under my name? Why should I be disadvantaged for actually playing the game, rather than working it?
Quote:
Originally Posted by Darkpower Alchemist
To cry about being forced to grind in order to "keep up" is foolishness. If you didn't have titles, and people didn't feel cheated about the opportunity to salvage better from a title, would the perfect salvage kit even exist? I think not, because no one complained about the old salvage kits. They complained when their guildmate who lived to open treasure chests and sat afk in the game festivals ended up with a title that gave him/her a 75% chance to strip stuff and not break it, while you had a 50/50 shot. So guys like you QQed and Boo hooed about that, so ANet makes a perfect salvage kit. Put in some moderate playtime(I.E. Play the game as normal damn it!) and you can craft a salvage kit that costs less than a superior salvage by far and strip everything without costing you a dime.

And yet you still complain? You guys kill me.
I have 2 things to answer to that:
  1. Perfect salvage kits require me to purchase another product; if I choose not to spend more money, I am stuck with "grinding or failure".
  2. In case it escaped your attention, the subject is titles in GW2. So, I was using GW1 and its flaws as a referential cadre towards GW2; with that in mind, there's little relevance in bringing upfront the "perfect patch" EotN brought to cover GW1's "surgery gone wrong". Or, to say it simple: we're not here to just complain about the finished project, GW1, but to express our worries about GW2.

Quote:
Originally Posted by Darkpower Alchemist
Here, though knowitalls and jerks abound, people also know how to have fun.
I see ... and where would you place me?
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Old Oct 21, 2007, 01:52 AM // 01:52   #43
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Whats wrong with titles. Yeah, get rid of the functionality. Thats fine. I mean, I like some of the PvE skills, and, if I were ever to get it, a 50% chance of keeping lockpicks would be nice, but other than that, what on earth is wrong with them?

Yeah, perhaps a grind title like lightbringer or one of the EotN race titles is fairly pointless, but I enjoy vanquishing and the like, and the little reward at the end, even though it has no use in any shape or form, is a nice added touch. And for the massive titles, like gladiator or hero, are stupidly long to amass the points for. But theres no actual reward for them! And, though not something I'd enjoy, some people must, otherwise they wouldn't invest so much time into doing it. You can't take away something that other people enjoy just because it ruins your utopic view. And to the OP, since when does a major section of the player-base work on survivor? Those arenas are empty because there are 4 games now, with 4 sets of things to do. And to everyone who has posted something of the like, I enjoy playing my character. I'd stop playing guild wars if I didn't.

After reading through this topic, the only argument that holds any water is the functionality of titles.

Last edited by PureEvilYak; Oct 21, 2007 at 01:54 AM // 01:54..
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Old Oct 21, 2007, 02:08 AM // 02:08   #44
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quit whineing about us people who play like we wanna, not how you wanna



i get runs, play seriously, and dont help noobs

and i have fun doing it
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Old Oct 21, 2007, 02:40 AM // 02:40   #45
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GW, proudly announced as the game where skill > time.
Let's look at it now.
We have Johnny and Bob who are both GW players. Their skillbars are identical, their in-game-skill too. They have the same equipement.
But what's this? Bob spent more time grinding Lightbringer and he's R3 when Johnny is R1.
They both attack that poor Margonite and despite the fact that they're identical Bob hits harder. Or, if you like it other way around- Johnny hits for less because he didn't spend so much time grinding LB rank.
Skill > time? Hah!

Thank you titles that give benefits.

Last edited by BlackSephir; Oct 21, 2007 at 02:53 AM // 02:53..
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Old Oct 21, 2007, 03:00 AM // 03:00   #46
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Quote:
Originally Posted by BlackSephir
GW, proudly announced as the game where skill > time.
Let's look at it now.
We have Johnny and Bob who are both GW players. Their skillbars are identical, their in-game-skill too. They have the same equipement.
But what's this? Bob spent more time grinding Lightbringer and he's R3 when Johnny is R1.
They both attack that poor Margonite and despite the fact that they're identical Bob hits harder. Or, if you like it other way around- Johnny hits for less because he didn't spend so much time grinding LB rank.
Skill > time? Hah!

Thank you titles that give benefits.
Yeah, but it takes skill to know how to devise a good skill bar. You are comparing two people with equal skill and different grind.
Even if Johnny has higher lb then Bob, if Bob is a more skilled player, he will likely be more helpful to the party. Even if Johnny is R3 and Bob is R1, Johnny could have mending and power attack on his skill bar while Bob has Executioners/Evisercate.
So while time CAN be the deciding factor when skill is even, when skills aren't, the player with more skill will still do more damage and have more utility.
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Old Oct 21, 2007, 03:12 AM // 03:12   #47
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I said in my previous post that they're both the same- same skillbars, same skill.
So, Bob will be more helpful to the party. Why? Because he deals more damage. And why is that? Because he's been grinding more than Johnny.
From a game where skill > time I would expect that people with the same skill will be equally good.
But it seems Propheces/Factions time is over.
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Old Oct 21, 2007, 04:58 AM // 04:58   #48
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wow.....

btw doing ss/lb farm from salanja its pitifully easy to get to r6 sunspear and r5 lb which is just fine for anything outside of HM

and for those that say its impossible to beat NF without LB rank, my ele finished as rank 2 LB, and those lb points were gained from bounties


seriously people if you don't want to grind then don't

and if ya can't live without having the "grind" titles that benefit you, and ya don't have the guts to max them, then quit

i maxed my ss/lb and it bored me practically to death, but you can save yourself a lot of it by just getting rank 9 sunspear and rank 6-7lb and you have less than half the time spent, closer to a third of it. if the damage from lb means that much to ya, then max the darn thing

and yes, i have my tormented shield with "sleep now in the fire" so flame away
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Old Oct 21, 2007, 05:34 AM // 05:34   #49
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Quote:
btw doing ss/lb farm from salanja its pitifully easy
Yeah, yet another 'grind is easy' guy.
Tell us something we don't already know, Sherlock

Quote:
and if ya can't live without having the "grind" titles that benefit you, and ya don't have the guts to max them, then quit
Which part of "skill > time" you don't get?
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Old Oct 21, 2007, 09:34 AM // 09:34   #50
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Quote:
Originally Posted by Drinky
zamial

you sir, are missing all arguments handed to you.

GW has been grinded so much that nobody really plays it anymore, people grind it, as i said, when was the last time you had a real group with human players, in a low level misson? And if you did, was that group made up of sevral level 20 guildies helping you not die during the misson for your survivor title?

I dont really think that most people that loves their titles even played the game was here during the time before, for some people this game is about grinding titles, and thats all it is, its really no more fun then giving yourself a score point in a notebook everytime you take a piss or go shopping for apples.

And no, nobody wants to take away anyones title at this point, since people with alot of titles have prolly spend about 3k+ hours grinding them. But GW2 is a diffrent game that doesnt need to have the flaws of GW1.
Don't ever assume something is a "flaw" just because you do not enjoy the particular thing. I absolutely LOVED getting Legendary Survivor. It was a challenge to be sure, it involves skill to be sure. And to be sure I had a blast getting to legendary survivor, every step I took was a step forward in the process and as I continued I was having more and more fun!

What will I be going for next? Vanquisher, why not. Why? Because I also find that fun, as do a few of my guildies. Once again it's a challenge and you get much better loot on top of that.

Also might I add this is Guild Wars. Created by Anet. You should know by now that Anet loves to reward players, especially since in every interview I've EVER read about them someone always says that Anet loves to reward those that are devoted to it's products.

Just remember... Even if only a minority of people like it, that minority counts for something, even if something less. When people say ditch titles in GW 2. It's like saying "Hey forget that 11 gold on the ground".
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Old Oct 21, 2007, 09:44 AM // 09:44   #51
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Quote:
Originally Posted by BlackSephir
GW, proudly announced as the game where skill > time.
Let's look at it now.
We have Johnny and Bob who are both GW players. Their skillbars are identical, their in-game-skill too. They have the same equipement.
But what's this? Bob spent more time grinding Lightbringer and he's R3 when Johnny is R1.
They both attack that poor Margonite and despite the fact that they're identical Bob hits harder. Or, if you like it other way around- Johnny hits for less because he didn't spend so much time grinding LB rank.
Skill > time? Hah!

Thank you titles that give benefits.
Someone that takes that seriously wouldn't even use the skills. And in all honesty I didn't even know about LB skills untill well after I had beaten NF. With H/H, mind you. Nobody is forcing you to grind, it doesn't leave you at a disadvantage in any meaningful way.

Although I can admit I don't like the r5 requirement on the armor in EotN. But it's not like they have better stats in ANY way! If you think GW is grindy even a cent's worth, go play WoW, or EQ. Or Lineage 2. Or EQ2 or Rappelz or ANY other MMO and you'll see what grinding REALLY is, where it's essentially forced on you if you want to progress your character even the slightest bit once you hit the level cap.
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Old Oct 21, 2007, 10:02 AM // 10:02   #52
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Quote:
it doesn't leave you at a disadvantage in any meaningful way.
Let's see.
1) If you are rank 1 LB people will laugh at you if you'd like to do DoA
2) Rank 1 lb- 1 dmg reduction, 5% more damage vs r8 lb - 8 dmg reduction and 40% more damage
35% less damage.
No DoA.
No disadvantage?

Quote:
If you think GW is grindy even a cent's worth, go play WoW, or EQ.
Yeah, I see it now, GW 2 and WoW- will you be able to tell the difference?
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Old Oct 21, 2007, 10:18 AM // 10:18   #53
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Quote:
Originally Posted by BlackSephir
Let's see.
1) If you are rank 1 LB people will laugh at you if you'd like to do DoA
2) Rank 1 lb- 1 dmg reduction, 5% more damage vs r8 lb - 8 dmg reduction and 40% more damage
35% less damage.
No DoA.
No disadvantage?


Yeah, I see it now, GW 2 and WoW- will you be able to tell the difference?
I never got laughed at when I did DoA. Nobody cared about my LB rank. I was asked maybe.. Oh say... ONCE my entire time playing GW and even then, they didn't care. It helps, but if anyone thinks it's required, then you're better off not grouping with them.

And for the record. Would you people please CALM THE FRICK DOWN?! GW2 BETA isn't starting until late 2008 and has barely started down the road of completion and people assume that it's going to be some horrible game just because the level cap has risen a great amount (POSSIBLY). Lemme guess? You forgot the part where they say it'll be like a "power plateau" in which case as you progress you stop gaining as much benefit? Thus still giving people mostly even footing. Do you even know how hard/easy it will be to level up or progress? Did you also not read the part where they clearly stated that much of it is not written in stone, and that they're still thinking over many ideas?

Those that think they know everything often know nothing. I'll leave you with that.
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Old Oct 21, 2007, 11:21 AM // 11:21   #54
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Quote:
Originally Posted by RedNova88

And for the record. Would you people please CALM THE FRICK DOWN?! GW2 BETA isn't starting until late 2008 and has barely started down the road of completion and people assume that it's going to be some horrible game just because the level cap has risen a great amount (POSSIBLY).
This whole thing would be easier for everyone if you paid any attention to GW developement.
Lemme see grind...
Proph- lol wut grind
Factions- get to 10k factions to move in the storyline
NF- you hafta get to r7 sunspear and r1 lb
GWEN- grind which is 'optional' meaning that those 40 armor sets which were proudly announced are optional... Funny, because they didn't say anything about that, eh?
Oh, and also, by grinding you'' get higher rank, meaning better titles and your skills will be better
Where's your skill > time now?
[quote]Those that think they know everything often know nothing. I'll leave you with that. [/quote[
Those that are afraid of making educated guesses are often dissapointed.
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Old Oct 21, 2007, 05:49 PM // 17:49   #55
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this topic has been beaten to death. i haven't read anything in this thread that hasn't been said before.
maybe we could merge the 400 "titles are optional/no they aren't wahhhhhhh" threads into one big whine-fest?
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Old Oct 21, 2007, 06:12 PM // 18:12   #56
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Quote:
Originally Posted by BlackSephir
GWEN- grind which is 'optional' meaning that those 40 armor sets which were proudly announced are optional... Funny, because they didn't say anything about that, eh?
Yeah and no one ever had to grind for armor in Marhan's Grotto, or FOW. Those just fall right into your lap. Everyone who just does quest progression and missions gets all the cash and materials for these "prestige" armors right?
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Old Oct 21, 2007, 08:12 PM // 20:12   #57
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Quote:
Originally Posted by Razz Thom
Yeah and no one ever had to grind for armor in Marhan's Grotto, or FOW. Those just fall right into your lap. Everyone who just does quest progression and missions gets all the cash and materials for these "prestige" armors right?
Elite armors don't give you anything else than having a nice look.
Skills give you an advantage. And on top of that, armors which were a big part of the promotion aren't avaliable for everyone if you don't want to spend your day farming. And it's ridiculous. "Oh yeah, like, you saved the world (and me) more than once, but I can't give you a friggin piece of gauntlets, noob."

I don't have anything against titles ; but they shouldn't reward you with something useful.
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Old Oct 21, 2007, 08:46 PM // 20:46   #58
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Yes there will be titles afterall GWEN leads to GW2 if you recall so there are titles and reputation in that so there will also be in GW2. Probably more grinding than you've ever seen before in GW2, but, of course just like GW1 it won't be necessary or required. But, if you want to have prestige and be considered a GREAT player because you have the additional skills then you'll probably want to do the titles and reputation features afterall..
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Old Oct 21, 2007, 09:30 PM // 21:30   #59
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same here. im guessing there WILL be titles in GW2. titles will probably unlock (some) of the coolest stuff (ala rainbow phoenix)....and titles will continue to annoy some players. if titles have taught me anything its this.

either decide your going to be a title achieving player....or not. and decide very early on. (its not a nice experiance trying to achieve legendary guardian 2 and a half years down the line from the release....you probably wont find anyone).

im planning not to give rats-A in GW2. my chars gonna be running around cheap armor forever XD im gonna concentrate more on enjoying the game and playing with other people than be a gear/title-wh0re.
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Old Oct 21, 2007, 10:19 PM // 22:19   #60
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I don't really care much for titles tbh. However, I don't have a problem with them being added to GW2. It'll give those who love to grind something to spend their time on.
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